Digital Educational Game in Elementary School

Authors

  • Anggitiyas Sekarinasih UIN Prof. K. H. Saifuddin Zuhri Purwokerto

Keywords:

Game Digital, Education, Elementary School

Abstract

Gaming is one example of how quickly technology is evolving. Games are one of the favorites for both children and adults. There are so many types of games, including one digital educational game. Digital educational games are games that are specially made to contain subject matter to assist students in learning. But the development of digital educational games has not been widely found in the Play Store application, so many academics try to develop them. The purpose of this study is to identify problems with the use of digital educational games as media and learning resources in elementary schools. The research was conducted using a literature review. This research focuses on articles that discuss digital educational games on the Google Scholar page. Google Scholar was chosen because it is considered a platform that provides various types of scientific articles that have been published in journals in Indonesia. The results of the study show the obstacles to using digital educational games in elementary schools, namely: 1) facilities and infrastructure; the availability of educational games is limited, the development process takes a long time, not all subjects can use them, and android-based games require smartphones with high specifications, as well as the dependence of educational games on the internet network; 2) students; not all can operate computers, and not all students have smartphones; 3) Teachers are hesitant to use educational games because the development takes longer and the curriculum is still focused on books.

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Published

2023-04-10

How to Cite

Anggitiyas Sekarinasih. (2023). Digital Educational Game in Elementary School. Proceeding International Conference on Religion, Science and Education, 2, 537–541. Retrieved from https://sunankalijaga.org/prosiding/index.php/icrse/article/view/961

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Articles